Old School MapleStory Magician Guide: Skills and Mastery

Old School MapleStory has long been a beloved MMORPG, captivating players with its quirky art style, addictive grind, and in-depth class system. One of the game’s most iconic and fun classes is the Magician, a versatile class that focuses on casting spells to deal damage, buff allies, and even heal wounds. If you’re planning to take on the role of a Magician in Old School MapleStory, this guide will walk you through the essential skills to focus on as you progress through the early stages of the game and beyond.

Starting Off as a Magician

Upon starting as a Magician, you will first need to complete the beginner quests and then advance to the 1st job at level 8. As a Magician, you can specialize in one of three paths: Fire / Poison Wizard, Ice / Lightning Wizard, or Cleric. Each path offers different abilities and focuses on different types of magic, so you can choose your specialization based on your preferred playstyle.

The most important thing to remember as a Magician is that you’ll rely heavily on mana (MP) to cast your spells, so you’ll need to manage your MP efficiently throughout your journey.

Key Magician Skills by Path

Basic Skills (Available to all Magicians)

Magic Claw: This is your first offensive skill, and it’s essential to use it until you unlock your stronger spells. It deals basic magic damage to enemies and is a reliable, low-cost skill to grind with early on.

Energy Bolt: Energy Bolt is another early-level offensive skill that deals good damage to single targets. However, it has a limited range and is less efficient as you level up.

At this stage, you’ll spend a lot of time using these abilities to level up quickly before advancing to your first job advancement.

Fire / Poison Wizard Skills

Once you reach level 30 and complete your first job advancement, you’ll have the opportunity to select a path. If you choose Fire / Poison Wizard, you’ll gain powerful elemental skills that focus on AoE (Area of Effect) damage.

Fire Arrow: Fire Arrow is one of the first skills you’ll use as a Fire Wizard. It has a good range and is particularly useful when dealing with a cluster of enemies. Its damage increases as you level it up, making it an essential skill for grinding.

Poison Bomb: Poison Bomb creates a toxic cloud that damages enemies over time. It’s great for hitting multiple enemies in an area and deals significant poison damage that can help clear large groups of enemies quickly.

Flame Wheel: This skill summons a wheel of flames to damage nearby enemies. It is highly effective when used in combination with other skills, making it a strong choice for a Fire Wizard’s AoE attacks.

Ice / Lightning Wizard Skills

If you opt for the Ice / Lightning Wizard path, you’ll focus more on control and damage output via freezing enemies or dealing large bursts of lightning damage.

Cold Beam: Cold Beam is a powerful single-target spell that can freeze enemies in place, making them easy targets for follow-up attacks. It’s especially useful when fighting tougher enemies that you need to keep at a distance.

Thunderbolt: Thunderbolt deals massive lightning damage in a straight line, making it useful for clearing groups of enemies in your path. As you level this skill up, its damage output will improve dramatically.

Ice Strike: Ice Strike is another crowd-control skill, freezing all enemies in the area and dealing AoE damage. It’s perfect for dealing with crowds of enemies while ensuring they don’t run away or attack you back.

Cleric Skills

If you decide to go down the Cleric path, your skills will focus on healing and supporting your party members. As a Cleric, your role will be to heal, buff, and protect your allies, making you essential for higher-level boss fights and party dungeons.

Heal: This is the most iconic Cleric ability, restoring a portion of your HP and MP to yourself and your party members. This skill has no mana cost, making it incredibly valuable during long battles or grinding sessions.

Bless: Bless is a buff that increases your party’s stats for a limited time. This skill is great for improving the overall strength of your party, especially during challenging fights or raids.

Mystic Door: This utility skill allows you to teleport yourself and party members to a specific location. It’s useful for saving time when traveling across the map or escaping from dangerous situations.

Progressing Beyond the 1st Job: Second Job and Beyond

Once you reach level 30 and complete your 1st job advancement, you will be able to choose your 2nd job based on your initial path. At level 60, you can advance further, choosing between various powerful options that solidify your role as a damage-dealer or support character.

Fire / Poison Archmage (Second Job for Fire Wizard): Focuses on devastating AoE skills, such as Fire Dragon and Explosion.

Ice / Lightning Archmage (Second Job for Ice Wizard): Focuses on more crowd control and AoE abilities like Ice Dragon and Chain Lightning.

Priest (Second Job for Cleric): Enhances healing and buffing abilities, unlocking powerful skills such as Holy Arrow and Genesis.

Final Thoughts

Magicians in Old School MapleStory are a fun, versatile class that can deal massive damage or support a team in challenging battles. Whether you choose Fire / Poison, Ice / Lightning, or Cleric, each path offers unique abilities that will keep you engaged throughout your journey. For players looking to enhance their experience, accumulating MapleStory M mesos can provide you with essential resources to purchase powerful gear, items, and potions that complement your magical abilities.

To succeed as a Magician, focus on leveling your skills in a balanced way, managing your MP efficiently, and choosing the right path based on your preferred playstyle. With the right skills and strategy, you’ll become a powerful magic-wielder in MapleStory! By also keeping a steady flow of MapleStory M mesos, you’ll be able to further optimize your builds and stay ahead of the competition, ensuring your place as one of the most formidable spellcasters in the game.